AI Insights · Timothy · September 2022
Top 5 Battlefield Commander Games in South America Q3 2022
Explore the performance of the top 5 Battlefield Commander Games in South America for Q3 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends in the performance of the top Battlefield Commander Games on a unified platform in South America. Data sourced from Sensor Tower reveals the weekly downloads, revenue, and active user metrics for the top 5 games in this category.
Clash Royale from Supercell experienced fluctuating weekly revenue, peaking at around $249K in the first week of August. Weekly downloads showed a gradual decline from 230K at the beginning of the quarter to around 163K by the end of September. However, the game maintained a robust active user base, starting at 17.9M and ending the quarter with approximately 15M active users.
Art of War: Legions by Fastone Games saw its weekly revenue range between $9.9K and $18.3K, with the highest revenue recorded in mid-September. The game experienced a notable spike in downloads, peaking at 28K in the first week of August before decreasing to around 4.6K by the end of the quarter. Active users for the game started at 131K and decreased to 102K by the end of September.
TFT: Teamfight Tactics from Riot Games had relatively stable weekly revenue, fluctuating between $4.5K and $12.1K. Weekly downloads remained consistent, averaging around 12K to 15K throughout the quarter. The active user count started at 343K and showed a slight drop to 299K by the end of September.
Art of Conquest: Airships by Lilith Games had a steady increase in weekly revenue, peaking at approximately $7.3K at the end of August. Weekly downloads remained fairly consistent, with a minor peak of 28K in mid-September. The game’s active users remained stable, starting at 41K and ending the quarter at 39K.
Lastly, Valor Legends: Remove Screw from Century Games Pte. Ltd. had its weekly revenue peak at around $5.4K in late July. The game experienced a peak in downloads at 4.5K in mid-August, but saw a significant drop to just 201 downloads by the end of August. Despite these fluctuations, active users started at 16K and ended at 9.2K by the end of the third quarter.
For more insights and detailed data on mobile app performance, visit Sensor Tower.